Know when you have enough players.
Set a player minimum and deadline. uDink shows every reservation and the actual “Minimum reserved players reached” status, so you can decide when to take on the court cost.

FOR BADMINTON, PADEL & PICKLEBALL ORGANISERS
Create the game in uDink. Players pay upfront or reserve with a valid card. Every paid RSVP stays linked through attendance and payment.
Worry less. Play more.
Player minimums, paid RSVPs, attendance and organiser payouts — connected to the same session.


WHY UDINK
Create the session, set the player minimum and choose how players commit. Share the uDink session wherever your players already gather. Reservations, attendance and payment then stay connected to the game.
WHY ORGANISERS START IN UDINK
Set a player minimum and deadline. uDink shows every reservation and the actual “Minimum reserved players reached” status, so you can decide when to take on the court cost.

Each paid reservation stays linked to the player, payment status and session. Review the live RSVP list or export it for your records.

Confirm attendance after play. For post-paid sessions, uDink calculates the final shares, processes the applicable charges and records the organiser payout.

WHY PLAYERS USE UDINK
Players use uDink to see the session details, secure their place and understand the payment and cancellation terms. For post-paid games, they reserve with a valid card without paying upfront.

COMMIT BEFORE THE COURT COST IS YOURS
Set the player minimum and deadline first. When the minimum is reached, you have a live list of players who have paid upfront or reserved with a valid card. You decide when to book.
ONE SESSION RECORD
Stop matching payment screenshots to player names. Each paid uDink reservation stays linked to the player, attendance decision and transaction.

See each player’s reservation and payment status, plus every place still available.
The player, paid reservation, attendance decision and transaction stay connected to the session.
For post-paid sessions, confirm attendance and the final cost-sharing count. uDink then processes the applicable charges and records the organiser payout.
POST-PAID FLOW
CHOOSE HOW PLAYERS COMMIT
Choose how players commit for each paid session.
Players pay when they reserve. If the session is cancelled, confirmed payments are refunded automatically.
Players reserve with a valid credit card without paying upfront. After the session, confirm attendance and the final cost-sharing count. uDink calculates each share and processes the applicable charges.
Set a minimum and deadline. If the minimum is missed, the session is cancelled automatically: pre-paid payments are refunded and post-paid players are not charged.
BEYOND YOUR EXISTING GROUP
Publish the session for discovery, use player-demand signals to see where interest exists, and let uDink recommend relevant sessions to players.
REAL PRODUCT PROOF


THE CHAT CAN STAY. THE GAME LIVES IN UDINK.
A chat RSVP shows interest. uDink records the commitment. Players use the uDink session to secure a place, see the terms and keep their payment status tied to the game.
Why use another app? Because a clear reservation and payment record protects both the player and the organiser.
ESSENTIAL ANSWERS
Your group can remain where players talk, but the game itself is organised in uDink. Create the session in uDink, share it with your players, and use the same session record for reservations, attendance and payment. Players get a clear place and visible terms; organisers get a live RSVP list without matching payment screenshots to names.
In a Pre-Paid session, players pay when they reserve. In a Post-Paid session, players reserve with a valid credit card without paying upfront. After the session, the organiser confirms attendance and the final cost-sharing count before the applicable charges are processed.
The session is cancelled automatically at the deadline. Pre-paid payments are refunded automatically, while post-paid players are not charged.
Once a session is confirmed, the displayed cancellation and no-show terms apply. For a post-paid session, a player’s share may still be charged if they cancel late or do not attend.
Card details are processed securely by Stripe and are not stored by uDink. For post-paid sessions, the maximum possible charge is shown when the player reserves and the final charge cannot exceed it. Pricing locks once reservations begin, and safeguards prevent duplicate or unverified charges. Stripe and the issuing bank’s fraud controls also apply.
YOUR NEXT GAME
Create the session once. Share it anywhere. Keep player commitments, attendance and payment connected in uDink.
Your existing group can still be where players talk. uDink is where the game stays organised.
WHY UDINK EXISTS
uDink’s mission is to make every community racquet game easier to commit to, organise and complete — so more people play more often.