FOR BADMINTON, PADEL & PICKLEBALL ORGANISERS

Start with committed players.Finish with matched payments.

Create the game in uDink. Players pay upfront or reserve with a valid card. Every paid RSVP stays linked through attendance and payment.

Worry less. Play more.

Player minimums, paid RSVPs, attendance and organiser payouts — connected to the same session.

uDink session showing the minimum reserved players reached status
BEFORE THE GAMEMinimum reached
Anonymised uDink organiser payout screen showing SGD 129 and SGD 102
AFTER THE GAMEPayout recorded
CREATE THE SESSIONPLAYERS COMMITCONFIRM ATTENDANCE & PAYMENT

WHY UDINK

The game starts in uDink.

Create the session, set the player minimum and choose how players commit. Share the uDink session wherever your players already gather. Reservations, attendance and payment then stay connected to the game.

WHY ORGANISERS START IN UDINK

Know where every player and payment stands.

Create your next game
01

Know when you have enough players.

Set a player minimum and deadline. uDink shows every reservation and the actual “Minimum reserved players reached” status, so you can decide when to take on the court cost.

uDink showing the actual minimum reserved players reached status
02

Stop matching payments to names.

Each paid reservation stays linked to the player, payment status and session. Review the live RSVP list or export it for your records.

An anonymised uDink RSVP list showing ten reserved players and the export list option
03

Close the game with a payout record.

Confirm attendance after play. For post-paid sessions, uDink calculates the final shares, processes the applicable charges and records the organiser payout.

An anonymised uDink organiser payout screen showing SGD 129 and SGD 102 payouts

WHY PLAYERS USE UDINK

A clear place in the game — not another payment chase.

Players use uDink to see the session details, secure their place and understand the payment and cancellation terms. For post-paid games, they reserve with a valid card without paying upfront.

  1. 01Know your place is reserved — not buried in a chat thread.
  2. 02See the price or maximum possible charge before committing.
  3. 03Keep the reservation, attendance outcome and payment status tied to the same game.
  4. 04Discover other suitable games and receive relevant session recommendations and alerts.
Player-facing uDink session details showing an estimated post-paid charge and confirmed reservation status
SESSION DETAILS · PRICE RANGE · RESERVATION STATUS

COMMIT BEFORE THE COURT COST IS YOURS

Stop booking the court on maybes.

Set the player minimum and deadline first. When the minimum is reached, you have a live list of players who have paid upfront or reserved with a valid card. You decide when to book.

THE OLD WAY

Book first.
Bear the risk.

  • ×The court cost is already yours.
  • ×Chat RSVPs can change.
  • ×Payments sit outside the player list.
  • ×Shortfalls land with you.
WITH UDINK

Commitments first.
Book with confidence.

  • Set the number of players you need.
  • Players pay upfront or reserve with a valid credit card.
  • See when your minimum is reached.
  • Book with committed players behind you.

ONE SESSION RECORD

Every player.Every payment.One session record.

Stop matching payment screenshots to player names. Each paid uDink reservation stays linked to the player, attendance decision and transaction.

An anonymised uDink Reserved-player list with payment status connected to the session
01

See every reservation and remaining place.

See each player’s reservation and payment status, plus every place still available.

02

No separate checklist

The player, paid reservation, attendance decision and transaction stay connected to the session.

03

Confirm attendance. Track your payout.

For post-paid sessions, confirm attendance and the final cost-sharing count. uDink then processes the applicable charges and records the organiser payout.

POST-PAID FLOW

RESERVED WITH CARDATTENDANCE / FINAL COUNTCHARGEPAYOUT RECORD

CHOOSE HOW PLAYERS COMMIT

Pre-paid or post-paid.One clear RSVP list.

Choose how players commit for each paid session.

01

Pre-paid

Players pay when they reserve. If the session is cancelled, confirmed payments are refunded automatically.

02

Post-paid

Players reserve with a valid credit card without paying upfront. After the session, confirm attendance and the final cost-sharing count. uDink calculates each share and processes the applicable charges.

03

Set a player minimum

Set a minimum and deadline. If the minimum is missed, the session is cancelled automatically: pre-paid payments are refunded and post-paid players are not charged.

BEYOND YOUR EXISTING GROUP

Bring your players. Reach beyond them when needed.

Publish the session for discovery, use player-demand signals to see where interest exists, and let uDink recommend relevant sessions to players.

PUBLISHPublish a session that suitable players can discover and reserve.
DEMANDSee player-demand signals by sport, location and time.
RECOMMENDRecommend matching sessions and send game alerts to players.

REAL PRODUCT PROOF

Real reservations.
Real organiser payouts.

Real uDink sessions. Individual results vary.
A real uDink session showing the minimum reserved players reached status
Minimum reachedplayers marked reserved
An anonymised uDink organiser payout record showing SGD 129 and SGD 102
SGD 129 · SGD 102organiser payouts recorded

THE CHAT CAN STAY. THE GAME LIVES IN UDINK.

Use your group to invite. Use uDink to organise.

A chat RSVP shows interest. uDink records the commitment. Players use the uDink session to secure a place, see the terms and keep their payment status tied to the game.

Why use another app? Because a clear reservation and payment record protects both the player and the organiser.

SHARE ONE GAME LINK
Copy game linkShare gameInvite players
  • Invite players from anywhere — share the uDink session wherever your group already talks.
  • Give every player a clear place — keep the reservation count, terms and session status current in uDink.
  • Keep payment attached to the game — connect each paid reservation to the player, attendance and transaction.

ESSENTIAL ANSWERS

What organisers need to know.

Why use uDink if our group already organises elsewhere?

Your group can remain where players talk, but the game itself is organised in uDink. Create the session in uDink, share it with your players, and use the same session record for reservations, attendance and payment. Players get a clear place and visible terms; organisers get a live RSVP list without matching payment screenshots to names.

How do Pre-Paid and Post-Paid sessions work?

In a Pre-Paid session, players pay when they reserve. In a Post-Paid session, players reserve with a valid credit card without paying upfront. After the session, the organiser confirms attendance and the final cost-sharing count before the applicable charges are processed.

What happens if the player minimum is not reached?

The session is cancelled automatically at the deadline. Pre-paid payments are refunded automatically, while post-paid players are not charged.

What happens if a player cancels or does not attend?

Once a session is confirmed, the displayed cancellation and no-show terms apply. For a post-paid session, a player’s share may still be charged if they cancel late or do not attend.

How are card details and charges secured?

Card details are processed securely by Stripe and are not stored by uDink. For post-paid sessions, the maximum possible charge is shown when the player reserves and the final charge cannot exceed it. Pricing locks once reservations begin, and safeguards prevent duplicate or unverified charges. Stripe and the issuing bank’s fraud controls also apply.

YOUR NEXT GAME

Make uDink the starting point for your next game.

Create the session once. Share it anywhere. Keep player commitments, attendance and payment connected in uDink.

Your existing group can still be where players talk. uDink is where the game stays organised.

WHY UDINK EXISTS

More people playing.More games happening.

uDink’s mission is to make every community racquet game easier to commit to, organise and complete — so more people play more often.